Shattered Gods was first conceived in the Spring of 1994, bare months before I graduated from High School. 2nd edition was the undisputed king of roleplaying games, though the system was clunky and inelegant compared to it’s successors. We didn’t mind.
The game had a very simple premise. What if the gods had wiped each other out? What if the world was littered with their corpses, divine vessels that their mortal offspring could draw power from?
Shattered Gods is the result, and I humbly invite you to share in my creation. It has been an amazing labor of love, and I hope you experience the same sense of wonder and excitement I did while creating it.
-Chris Fox